A method’s body specifies the statements to execute when the
method is invoked.
A method body can declare variables that are specific to the
invocation of the method. Such variables are called local variables.
A local variable declaration specifies a type name, a variable name, and
possibly an initial value. The following example declares a local variable i with an
initial value of zero and a local variable j with no initial value.
using System;
class Squares
{
static voidMain ()
{
int i = 0;
int j;
while (i < 10) {
j = i * i;
Console.WriteLine("{0} x {0} = {1}", i, j);
i = i + 1;
}
}
}
{
static void
int i = 0;
int j;
while (i < 10) {
j = i * i;
Console.WriteLine("{0} x {0} = {1}", i, j);
i = i + 1;
}
}
}
C# requires a local variable to be definitely
assigned before its value can be obtained. For example, if the
declaration of the previous i did not include an initial value, the compiler would
report an error for the subsequent usages of i because i would not be definitely assigned at
those points in the program.
A method can use return statements to return control to
its caller. In a method returning void, return statements cannot specify an
expression. In a method returning non-void, return statements must include an
expression that computes the return value.
Static and instance methods
A method declared with a static modifier is a static
method. A static method does not operate on a specific instance and can
only directly access static members.
A method declared without a static modifier is an instance
method. An instance method operates on a specific instance and can
access both static and instance members. The instance on which an instance
method was invoked can be explicitly accessed as this. It is an error to refer to this in a
static method.
The following Entity class has both static and
instance members.
class Entity
{
static int nextSerialNo;
{
static int nextSerialNo;
int serialNo;
public Entity() {
serialNo = nextSerialNo++;
}
serialNo = nextSerialNo++;
}
public int
GetSerialNo() {
return serialNo;
}
return serialNo;
}
public static int
GetNextSerialNo() {
return nextSerialNo;
}
return nextSerialNo;
}
public static void
SetNextSerialNo(int value) {
nextSerialNo = value;
}
}
nextSerialNo = value;
}
}
Each Entity
instance contains a serial number (and presumably some other information that
is not shown here). The Entity
constructor (which is like an instance method) initializes the new instance
with the next available serial number. Because the constructor is an instance
member, it is permitted to access both the serialNo instance field and the nextSerialNo
static field.
The GetNextSerialNo
and SetNextSerialNo
static methods can access the nextSerialNo static field, but it would be an error for
them to directly access the serialNo instance field.
The following example shows the use of the Entity class.
using System;
class Test
{
static voidMain ()
{
Entity.SetNextSerialNo(1000);
{
static void
Entity.SetNextSerialNo(1000);
Entity e1 = new
Entity();
Entity e2 = new Entity();
Entity e2 = new Entity();
Console.WriteLine(e1.GetSerialNo()); // Outputs
"1000"
Console.WriteLine(e2.GetSerialNo()); // Outputs "1001"
Console.WriteLine(Entity.GetNextSerialNo()); // Outputs "1002"
}
}
Console.WriteLine(e2.GetSerialNo()); // Outputs "1001"
Console.WriteLine(Entity.GetNextSerialNo()); // Outputs "1002"
}
}
Note that the SetNextSerialNo and GetNextSerialNo
static methods are invoked on the class whereas the GetSerialNo instance method is invoked
on instances of the class.
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